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New Maritime Enterprise game introduces young people to the business of shipping

Maritime Enterprise game

On 27 September, The Maritime Enterprise Game was officially launched by Sea Vision and the Marine Society & Sea Cadets at the World Maritime Day celebration on HQS Wellington. Officer trainees from Fleetwood Nautical Campus (Blackpool and the Fylde College) demonstrated how to play the game.

A Team from Nautilus UK experienced the thrills of ship owning for an afternoon in August at a trial run of the new Maritime Enterprise Game. The board game aims to engage secondary school pupils in the cut and thrust of the business world — teaching them about the shipping industry along the way.

The game was first developed in a general business version by a teacher in Halton, Cheshire. The Enterprise Game, as the original is known, has been around for some time, but has recently gained in popularity because of a requirement for schools to teach entrepreneurial skills as part of the national curriculum.

The Maritime Enterprise Game is a new nautical version developed by the Sea Vision NW Careers Group, in which the business of the game centres on the delivery of containers to customers via ships, ports and trucks.

With each turn, players have to make entrepreneurial decisions about buying assets and finding suitable customers — while still retaining enough cash to pay overheads. An element of chance is brought to the game through rolls of the dice and ‘shipshape cards’, which subject the players to the vagaries of the shipping industry. For example, players might suddenly be fined for deficiencies revealed in their port state control inspection, or they may win an award for their environmentally- friendly vessels.

For further information go to http://www.worldmaritimeday.com


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Posted 2007-09-30 10:57:14

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